#ifndef vr_distorition_correction_h
#define vr_distorition_correction_h

#include "vision_ruler/common.h"

namespace vision_ruler {
    class Distortion_Correction_Util {
        public:
            Distortion_Correction_Util();
            ~Distortion_Correction_Util();
            void doCorrectPoint(std::vector<box_info>& boxes, camera_info cinfo);
            cv::Point2f imageCorrection(cv::Point2f pt, camera_info cinfo);
    };
}

#endif
